AI Insights · Timothy · October 2021
Top 5 Bubble Shooter Games on Android in Middle East Q3 2021
Discover how the top 5 bubble shooter games performed on the Android platform in the Middle East during Q3 2021, with insights on downloads, revenue, and active users.
In Q3 2021, the top 5 bubble shooter games on Android in the Middle East demonstrated varying performance metrics. Here's a detailed look at their weekly downloads, revenue, and active user trends:
Bubble Shooter - Classic Pop
Throughout the quarter, weekly revenue for Bubble Shooter - Classic Pop fluctuated, peaking at approximately $2.4K in mid-July before dropping to around $1.4K by early September. Weekly downloads saw a significant rise from 19.9K at the beginning of July to 28K in mid-August, and then stabilized around 23.7K by the end of September. Active users showed a slight decline from 334K in early July to 321K by the end of September.
Bubble Shooter
Bubble Shooter did not generate revenue during this period. However, its weekly downloads increased significantly, starting at 5.2K in late June and reaching 45.9K by the end of September. Active users also saw a substantial rise, from 60.8K in late June to 133.8K by the end of the quarter.
Bubble Shooter Legend
Bubble Shooter Legend had modest weekly revenue, beginning at $38 in late June and peaking at $176 in early August. Weekly downloads showed a downward trend, starting at 8.5K in late June and dropping to 5.3K by the end of September. Active users remained relatively stable, fluctuating between 45.9K and 64.3K throughout the quarter.
Birdpapa - Bubble Crush
Birdpapa - Bubble Crush did not report any revenue. Weekly downloads showed growth, starting at 4.3K in late June and reaching 10K by the end of September. Active users increased from 26.7K in late June to 41.2K by the end of September.
Bubbles Empire Champions
Bubbles Empire Champions had a steady increase in weekly revenue, peaking at $776 by the end of September. Weekly downloads started at 11.5K in early July, dipped mid-quarter, and then rose to 5.6K by the end of September. Active users saw a slight decline, starting at 89.4K in late June and ending at 69.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.